Howl 'Boo' Rider
artist + video game dev + queer + puns
Seattle, WA. - he/they.
Full Art Station Portfolio
I'm currently looking for work!
If you're interested in hiring me, please reach out!!
☆ @stopboorider on most platforms ☆
Email for work inquiries!
2d arts
characters
look, characters!!!
(i will add real description when it's not 3am haha)
((someday))
colouring
I am interested in working as a colorist for comics or doing the color work for other projects. I love vibrant color palettes, and have often been told that my color sense is a big draw in my work!So I put together this page examples of illustrations and comic pages I did the colouring work on, and also some other part of it was done by a different artist.
fashion
Before I became a full-time artist, I worked for a few years as a stylist at mall fashion stores, which I feel has helped me a lot with expanding my mental wardrobe capabilities, especially for creating mundane outfits without going overboard or becoming boring.I love using this skill set to design outfits for characters, whether I'm laying out a whole days of the week wardrobe or designing something more impractical or fantastical, drawing inspiration from a variety of fantasy and science fiction influences.
3d modeling
From September 2023 to July 2024, I completed CG Spectrum's 3D Modeling Foundations course with Excellence; an intensive 3D modeling program covering the fundamentals of character, creature, prop and environment modeling using Maya, Zbrush, and Substance Painter.My strengths include:
- modeling game assets
- concepting designs and modeling characters
- preparing 2D concept art into references for 3D modeling
videogames work
Tattered World - 2016 - 2022
A pet website that I've made numerous artistic contributions to, as well as writing, admin work, moderation, game testing, and more probably. Art I've done for the site includes: 4 NPCs, 6 pet creatures and over 50 battle creatures, over 45 new outfits for player avatars, totaling over 2,250 apparel assets, over 200 game items, 70 UI icons, and 5 colour schemes for apparel sets.
Join and Experience Tattered World!
Beast Breaker - 2021
A turn-based brick-breaking RPG made with Vodeo Games.
Around 300 icons made for abilities, consumables, armors, clues, items and other small square shaped spaces within the game.
Available on Nintendo Switch and PC/MAC
Beast Breaker: Lost Legends - Unreleased
A prequel to Beast Breaker that Vodeo Games was working on before it closed. Not only did I do the same icon work for it that I did for Beast Breaker, but I also worked in the actual game development side too, did concepts for the initial world building, and figured out a lot of the marriage between narrative and gameplay needed for the roguelike to work as well as the last game did.
The Beanery Demo - 2019
A demo made with James Reiati.
Work on project includes all art assets, character
and play screen designs, and the story/dialogue writing. Concept art for the game includes over 30 character designs, multiple minigame UI screens, and upgrade elements that never got implemented into the demo.
Free Download on Itch.io
[a controller is required, PC only.]
Glitchsweeper - 2018
A re-skin of an html5 Minesweeper game for Tattered World, to fit the aesthetic of the newly released scifi cyberpunk section of the website and include specific story related elements.
Playable on Tattered World
about / contact
Howl "Boo" Rider is an artist and game dev based near Seattle, WA.
His specialties include fashion design, game item and ability icons, character and creature design, and general assets for 2D video games.While all his 2D work is self-taught, he took a nine-month 3D modeling class with CG Spectrum, receiving his certificate of completion in July 2024.His most recent published work can be seen in
Beast Breaker and Tattered World.
Check out hundreds of other doodles I've done of the same 5 OCs kissing and bursts of sudden fandom obsession on my Free* Patreon Sketchblog!!*free as in I release all posts to public like after a month or so.